| Animation skills |
"Guinea Worm Factors" refer to the following: cause, cycle, transmission, prevention, treatment, impact, and misconceptions. See matrix entitled: "Use of Lesson Plans for Guinea Worm Instruction"
BOOKLET 1: ENERGIZERS
This booklet offers a collection of ten exercises that can be used to energize training participants during inevitable lag times experienced in training programs. For each generic energizer, there is an equivalent offered that addresses guinea worm disease. Guinea worm disease factors emphasized will vary with the activity. Exercises take no more than five minutes each.
BOOKLET 2: CASE STUDY
This lesson plan combines instruction on the use of case study as a technique for problem solving, while examining gender considerations important to development projects. The lesson also addresses cross-cultural issues and the need for good communication skills. Its coverage of guinea worm disease factors is comprehensive. The guinea worm graphics can easily be integrated during programmed discussion of the case. Small group work is required. Approximate time needed is 2 hours.
BOOKLET 3: PROVERBS
This lesson plan offers Trainees an enjoyable opportunity to learn and appreciate local proverbs for use in their work as Peace Corps Volunteers. It provides a list of more than 30 well-known proverbs to use verbatim or as a guide to identifying their area-specific equivalent. It is an excellent activity for development of cross-culture and communication skills. The lesson's coverage of guinea worm factors is comprehensive. Smallgroup work is required. Participation of host-country nationals is strongly encouraged to help adapt the materials. Approximate time needed is one hour and 15 minutes.
BOOKLET 4: TWO PILE SORT
This lesson plan focuses on skills necessary to clarify and understand a problem situation by categorizing its elements. It is an excellent activity for use with nonliterate or mixed literacy groups. Clarification of a problem is accomplished by presenting and discussing a series of graphic illustrations then sorting them into appropriate groupings. The entire set of guinea worm graphics is used in this lesson, providing comprehensive coverage of guinea worm disease and its prevention. The activity also provides insight into gender issues and necessary communication skills. Work is done in the large group format. Approximate time needed is 40 minutes.
BOOKLET 5: STORYTELLING
This lesson offers instruction and practice in the use of storytelling as an animation technique. It provides Trainees the opportunity to develop their own stories that could be shared and used later in their field work. A sample story is provided that focuses on the causes, transmission, and prevention of guinea worm disease. Cross-cultural concerns, problem solving, and communication skills are also addressed. Use of the guinea worm graphics is encouraged to enhance the message and enjoyment of the stories. Approximate time needed is two hours and 30 minutes. However, this lesson can easily be divided into two concurrent training sessions if necessary.
BOOKLET 6: GAMES
This lesson plan offers an opportunity for participation by all Trainees in the learning and practice of games as an effective teaching tool. Advance preparation of game boards is required for one of the exercises. Coverage of guinea worm factors is comprehensive. Communication skills and knowledge of the local culture are also dealt with in this lesson. Guinea worm graphics can be easily integrated into the activities. Work is done in the large group format. Approximate time needed is one hour.
BOOKLET 7: CRITICAL INCIDENT
This lesson will provide insight into the role and appropriate behavior of the PCV in her or his village community. It addresses cross-cultural issues, community entry, and the importance of communication skills. The exercise encourages expression of opinions and feelings concerning how participants might handle a situation similar to that presented in the sample critical incident. Guinea worm factors emphasized in the sample are the life cycle, prevention, treatment, and misconceptions. Guinea worm graphics can be easily integrated into programmed discussion time. Small group work is required. It is recommended that PCVs using this lesson in the field be comfortable with both their language skills and with the community with whom they will be working. Approximate time needed is one hour and 30 minutes.
BOOKLET 8: DEMONSTRATION
With this lesson, participants will learn proper demonstration procedures and will be provided an opportunity to practice demonstration skills in front of an audience. The demonstration presented in the sample involves the correct procedure for filtering water infested with guinea worm. Specific guinea worm factors addressed include cause, life cycle, and prevention of guinea worm. Communication skills and cultural factors are confronted in the demonstration procedure. Preparation and practice time is required in advance of this lesson. Work is done in the large group format. This animation technique is particularly useful when language barriers exist between the trainer and trainees. Approximate time needed is 40 minutes.
BOOKLET # 9: FISHBOWL
This lesson is about communication. It illustrates the importance of good communication skills for Volunteers working in an unfamiliar culture with limited language proficiency. It is more suited for training of trainer activities than village-based training, but it can be adapted for community problem-solving activities. Through the structured observation provided by the fishbowl technique, Trainees will discuss issues related to their role as development workers such as cultural barriers, and the need to develop good working relationships with counterparts. In this lesson, a simple role play is used as the activity inside the fishbowl, but variations on the activity are easily incorporated. Guinea worm disease factors focus on cause and the life cycle. Work is done in the large group format with brief small group work included. Take a look at the "Communication Skills" section in the User's Guide before implementing the technique. Approximate time needed is one hour and 30 minutes.
BOOKLET 10: ROLE PLAY/DRAMA
With this lesson, Trainees will learn and practice important elements of a successful role play. They will be introduced to the many variations of this popular training technique. The exercise will provide insight into the need for sensitivity in a cross-cultural environment and the appropriate role of a Volunteer in the community. Coverage of guinea worm disease factors is comprehensive. Graphics can be used during discussion and/or presentation of the role play. It is recommended that the role play booklet be used later in a training when participants are more at ease with one another. Work is done in the large group format. Approximate time needed is one hour.